Wednesday, February 15, 2012

UI Designs

So after I noticed that the current rendition of the UI design (there was unanimous consent, even from me that it looked good after Sunday) looked like crap in the actual game, I went to work fixing it up. Per suggestions, I made an additional iteration. The current plan is for Dave to put them ingame and get a screenshot so we can decide.

The Resume button is the original style. Out of all of these this is the one I want to see the least because I already know it doesn't look good ingame

The Exit button moves significantly closer to my style, and uses strong green glows to contrast against the solid black. Since there's unanimous support towards moving into a more glowey art style, this one will blend in very well with that. My personal favorite, though I won't fall on my sword on it.

The first Restart button is the first iteration of a more sleek, sharp design that moves away from glows, and more towards my old retro style. I like this a lot, especially considering that I plan for the buttons to be emphasized with some sort of effect when the player's cursor has a button selected. A button in this style with a bright green glow will easily stand out.

The second Restart button uses a darker background with more contrast than the original as per Dave's suggestions. Personally I like it better than the prior iteration and it has all of the same benefits of the sharp design.

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